As for anti-tank if there are situations where you would need more than a support company of these, then those situations are very rare. In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. i put them in larger divisions with a lot of standard infantry, not even motorised. Don't bother with it. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. Yeah it has lower hard attack. Use this site to mess around with template ideas. Artillery technology: Technologies that unlock and improve all types of artillery, including anti-tank, anti-air and rocket artillery. Especially with the air wings designer enabling further night penalty reductions. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. Questions, Paradox It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . Machines were also employed to ensure the packing of the powder was perfectly uniform. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. I use rocket trucks with amtracs and not much else. If you lack one of the two you take aktually more loses). In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. Create an account to follow your favorite communities and start taking part in conversations. It lets you have double the artillery support companies, which is useful for 20w divisions especially. I wish there was a way to blow the line before leaving though. You can do this with the 'research_on_icon_click' (more info) command. Finally, rocket arty. You could make that just 200 Motorized Rocket Artillery with the below command -Get's only realy "good" (see the second pro point) realy late into the game. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. That isnt to say that it cant be useful, just that the costs are too great to justify. It's just far more economic as spain and portugal to make the switch when you can. New comments cannot be posted and votes cannot be cast. This is the state of the meta. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. Press question mark to learn the rest of the keyboard shortcuts. Cookie Notice Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. However, tungsten is just so rare compared to steel, it may not worth it. Sum of: Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. C. Cavalry Field Marshal. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. And what do you get? 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Hyder Ali's son, Tipu Sultan, continued to develop and expand the use of rocket weapons, reportedly increasing the number of rocket troops from 1,200 to a corps of 5,000. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. Press question mark to learn the rest of the keyboard shortcuts. Looking for some opinions and tips on rocket artillery. Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. Rocket missions, how do I fuel 2 different types? [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? Any tactical/strategic uses? The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. I think the only time was just for fun to see what it would do. I rarely use it. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. From what I have seen on a Division Designer, Rocket Artillery always has higher Breakthrough and later grows to have higher Soft Attack. Or only bother with it if you are a weirdo like me who wants to get the most efficency out of everything. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. Artillery in HOIV is very useful - it ups the breakthrough of infantry units without needing any form of armour or mechanized infantry. Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) For more information, please see our A little bit more soft attack and breakthrough for something that is more expensive? They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. Menu. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes Which is better? Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. New comments cannot be posted and votes cannot be cast. 7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Their order is not important. and our Wondering what you guys think the best place/situation to utilize it, or what your take on it is? Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) Making divisions with pure AA OR AT is usually a very bad idea. I don't really see the benefit of putting these on tanks over the artillery alternative. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. Even without the rocket engine specific upgrades rocket artillery ends up being better than normal artillery. Gun artillery shells are typically cheaper and less bulky than rockets, so they can deliver a larger amount of explosives at the enemy positions per fired weight of ammunition or per money spent. Don't rockets have a ton of breakthrough though? The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. Maybe a slightly better fit for Infantry designed to hold the line. The use of war-rockets is well documented in Medieval Europe. Although slightly more expensive, rocket artillery deals more soft damage and has a much greater breakthrough than normal artillery, but are even less effective against armored vehicles. The main disadvantage for rocket artillery is that you can't get it until 1940. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? -isn't good at it's own. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Cheaper, and it means the benefits from the two can still be employed without just being around for a bit. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? So I'm thinking over new tactics in my head right now. The British created the British Army Rocket Brigade in 1818, followed by the Austrian Army and the Russian Army. Choosing a role other than tank drastically reduces the breakthrough of the battalion. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Create an account to follow your favorite communities and start taking part in conversations. Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. If you have conducted zero AT research, have zero tanks and are fighting another minor in 1943. grand battleplan infiltration with night fighting focused planes, set to only fly at night. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. 36 Bofors (40mm wz. However, their low soft attack means they are not very effective against softer targets, such as infantry. (a7RIV + 16-35mm f/2.8 GM). In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. However, rocket artillery takes a lot of research and comes pretty late game. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. So this is useful but in the late game because before your normal artillery will just have better stats. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. I'm using the 14/4 thingy and it's been quite good lol. Anti-Air Back to Artillery research tree Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. This will make its combat width 20 which is optimal for early - mid game. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). There are some other stat differences. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Press question mark to learn the rest of the keyboard shortcuts. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. i started experimenting with artillery tanks and they seem like very effective really but then i've not really been using armor very often anyway. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. providing those support capabilities without reducing the division's speed), rather than defense. Poland has war goals against Poland to take Poland. The 'add_equipment' or 'ae' command can be used with these codes . R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. Therefore, rockets typically have longer range while the rocket launchers remain small enough to mount on mobile vehicles. Press question mark to learn the rest of the keyboard shortcuts. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. If you use them with great effect, let me know. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. The original rocket design had the guide pole side-mounted on the warhead, this was improved in 1815 with a base plate with a threaded hole.
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